Watching through now, and I really like the way that you’ve broken down your code. I’m thinking specifically about how you pulled out the levels and modifiers to the top. I tend to kind of keep all that stuff bunched up in the live_loops themselves, which feels more like creating the conditions for a more linear music making experience (it’s helpful when I’m trying to create a “track”), but this feels more like it leans more into the form factor of “code” as the medium.
Thank you! That’s the great thing about code, there isn’t one way of doing things.
I really like pulling out the most common parameters and making modifiers to affect the rates of things. It can really make for impactful fast-paced structural changes within a live session.