Hi, is there a way to plug “sonic pi” inside unity3D if I want to make a music game? Also, is there a way to attach “sonic pi” to any of the deep learning libraries? Other live coding languages like cHuck have this plugins, but are not as user friendly as sonic pi. Help please
Hi there, unfortunately I don’t have much experience with either Unity or deep learning, so I’m probably mostly unable to help. Hopefully someone else in the community might be able to shed some light here.
For what it’s worth, Sonic Pi uses the SuperCollider system for its audio. If you can run external programs from Unity and send them messages via OSC, then you should be ok. Otherwise things might be a little more tricky.
Do let us know how you get on!
For deep learning I’m going to be looking at this in future. Ideally you need a model that will be convertible to the ONNX format so that it can be used from Ruby. Andrew Kane has some good blog posts on this.
Please let me know if there are any libraries you are particularly interested in