… or lack of understanding on my part.
In the first example you will notice that the output that is produced as the second live loop starts at time 0.25 even though it is set to sync with the :kick thread, which begins at 0.0.
In the second example I tried to hack and see if I could get the “slave” thread to start at 0 and it was possible.
Is this expected behavior? If so then can someone clear my ignorance. CIA (cheers in advance)
Example 1 (the first “hats” output occurs at 0.25 seconds NOT 0.0 when kick starts:
live_loop :kick do on (spread 1,4).tick do puts "kick" end sleep 0.25 end live_loop :hats, sync: :kick do puts "hats" sleep 0.25 end
Example 2 (In this example “hats” is outputted at time 0.0 as expected)
live_loop :kick do on (spread 1,4).tick do puts "kick" cue :on_the_floor end sleep 0.25 end live_loop :hats, sync: :on_the_floor do puts "hats" sleep 0.25 end