/ Research /
# Captain Pikant
# Analyzing Björk's HUNTER - It took me MONTHS to get this beat right | Drum Patterns Explained
# https://www.youtube.com/watch?v=Ix4U9eVDJk0
# Missing the last ajustments from offgrid notes on the drums patterns
# from https://youtu.be/Ix4U9eVDJk0?feature=shared&t=587
# Björk - Homogenic (Hunter is the first track)
# https://www.youtube.com/watch?v=FdGVqlq1nE4
/ 250530 2239 Exploring Björks HUNTER drum pattern from Captain Pikants break down YT /
# 250530 2239 Saved
# 250530 Hunter drumbeat as jumping off point in Sonic Pi
# https://youtu.be/2380Yb9dvgo
# Own art
# https://in-thread.sonic-pi.net/t/hunter-drumbeat-as-jumping-off-point-in-sonic-pi-sonicpi-https-youtu-be-2380yb9dvgo/9711
use_bpm 160
set_volume! 2
with_fx :reverb, room: 0.4, mix: 0.5 do
live_loop :drums do
tick
a = 1.5
b = 0.6
c = 0.3
snare_vol = 0.65
kick_vol = 1.5
pageA = 0 # mute drums
pageB = knit(1,16,2,16,3,16,4,16).look #Page 1-4 Bjork pattern
page = knit(pageA,16*2, pageB, 16*4*2-16*2).look
#page = 0 # mute drums
#page = 5 # my variantion
puts 'Pattern =',page if spread(1,16).look
case page
when 0 # mute drums
snare = [0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0]
kick = [0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0]
# Page 1-4 Bjorks Hunter drum pattern
# Missing the last microajustments from offgrid notes on the drums patterns
# from https://youtu.be/Ix4U9eVDJk0?feature=shared&t=587
when 1
snare = [a,0,b,c, c,c,b,b, a,0,0,0, 0,0,0,0]
kick = [a,0,0,0, 0,0,0,0, 0,c,b,c, b,0,b,0]
when 2
snare = [a,0,b,c, c,c,b,b, a,0,0,0, c,c,b,b]
kick = [a,0,0,0, 0,0,0,0, 0,c,b,c, b,c,b,c]
when 3
snare = [a,0,b,c, c,c,b,b, a,0,0,0, 0,b,c,0]
kick = [a,0,0,0, 0,0,0,0, 0,0,b,0, b,0,b,0]
when 4
snare = [a,0,c,c, c,b,b,b, a,0,c,c, c,c,b,b]
kick = [a,0,0,0, 0,0,0,0, b,c,b,c, b,c,b,c]
when 5 # my variantion
snare = [0,0,0,0, 0,c,c,b, a,0,c,0, 0,0,0,0]
kick = [a,0,0,0, 0,0,0,0, 0,0,0,c, a,b,c,b]
end
rd = rdist(0.5)
rd = -1
#rd = 1
#rd = line(1,-1,steps: 64).mirror.look
weird = [1,1,1,3,1,1,1,1,2,2,2,2,4,4,4]
f_snare = line(0.01,0.1, steps: 64).choose+line(0.01,0.1, steps: 128).look
f_kick = line(1,0.3, steps: 128).look
#puts f_kick if spread(1,128).look
sample :sn_zome , finish: f_snare, amp: snare.look*snare_vol, pan: rd
sample :bd_tek, finish: f_kick, amp: kick.look*kick_vol, pan: -rd
#sleep 0.25/1.5*weird.look
sleep 0.25
end
/ short bass notes /
live_loop :b1 do
# stop
tick
use_synth :saw
# use_synth :dtri
#use_synth [:tb303, :square,:prophet,:pluck,:noise,:gnoise, :cnoise,:bnoise,:dtri,:saw].look
use_synth_defaults cutoff: [70,90,110].choose+knit(-20,32,-10,32,0,32,20,32).look,
release: knit(0.15,7, 0.25,3, 0.4,4).look, amp: [2,1,1].look
/ NOT DONE HERE I THINK /
n = :c4+knit(0,128+64,-2,64).look
/ NOT DONE HERE I THINK /
play [n].look , pan: 0.4 if bools(1,0,1,0,0,1,0,1).look
play [n].look-24+0.04 , pan: -0.4 if bools(1,1,1,0,0,1,1,0).look
sleep 0.5
end
end
/ 2 * loooong reverb beep notes /
with_fx :reverb, room: 0.99 do
live_loop :a1 do
#stop
tick
use_synth :beep
play :c5+[0,7,3,2,-2].look, amp: 0.5, pan: rdist(0.5)
sleep [8,8,8,6,2].look
end
live_loop :a2 do
# stop
tick
use_synth :beep
play :c5+[0,7,3,2,-2,12].look-12, amp: 1, pan: rdist(0.75)
sleep [8,8,8,6,2,1].look*0.5
end
end
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