Hello, I’m working on a project using TouchOSC on iPhone connected to SonicPI on computer.
The loop doesn’t seem to be working, just hear a single sound and then it stops.
Might someone please be able to look review this screenshot for possible errors??
Many thanks!!
It’s waiting for the next osc message
1 Like
Thank you, so the phone is connected and when we move it around we see all the inputs coming into the cues area (in orange), just no effect on the sound.
Hi
have you ticked the OSC network settings in Preferences? Can you try
puts acc[1]
to help debug? Here’s a simple OSC tester, which sends OSC from Sonic Pi back to itself:
/loopback OSC s-r test/
/SPi listen port: 4560/
use_osc "localhost", 4560 #receiver
live_loop :sendFromSPi do
d=[0.25,1].choose
osc "/play", rrand_i(58,72), d
sleep d
end
live_loop :receiveToSpi do
n,d = sync "/osc*/play"
play n, release: d
end
You should hear random pitches when you run this. If this works then the issue may be the OSC settings on your phone.
HTH
PD-Pi
1 Like
use_osc "localhost",4560
live_loop :testSend do
osc "/accxyz",rrand(-1,1),rrand(-1,1),rrand(-1,1)
sleep 0.2
end
live_loop :accxyz do
use_real_time
acc = sync "/osc*/accxyz"
y = acc[1]
x = acc[0]
z = acc[2]
puts y.abs
sample :ambi_soft_buzz,rate: y.abs * 10,amp: 4
end
This worked on my Mac. I simulated the op from the iPhone with the testSend loop.I dropped out the final sleep. as the sync delays until you get a fresh message. It may be that the rate of messages is very high from the iPhone, but I haven’t tried it. I think you have a superfluous / at the end of the sync address. Also you can use wild card * match" /osc*/accxyz"
This worked, thank you!! Big help.