Drums : Queen - "Another One Bites The Dust"

A simple drum solo song coded in spi. Music sheet : https://drumeoblog.s3.amazonaws.com/beat/wp-content/uploads/2021/11/08134344/1.-Another-One-Bites-The-Dust.pdf

use_bpm 110

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(18*(SN.length)).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  n = n + 1
  n = n%(SN.length)
  
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(SN.length/2).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  
  n = n + 1
  n = n%(SN.length)
end

BD = [1,0,0,0,0,1,0,0]
CH = [1,0,0,0,1,0,0,0]
SN = [0,1,1,1,1,0,0,0]

(SN.length).times do
  tick
  sample :drum_bass_soft if BD.look == 1
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.25
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(18*(SN.length)).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  n = n + 1
  n = n%(SN.length)
  
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(SN.length/2).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  
  n = n + 1
  n = n%(SN.length)
end

BD = [1,0,0,0,0,1,0,0]
CH = [1,0,0,0,1,0,0,0]
SN = [0,1,1,1,1,0,0,0]

(SN.length).times do
  tick
  sample :drum_bass_soft if BD.look == 1
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.25
end


BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(17*(SN.length)).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  n = n + 1
  n = n%(SN.length)
  
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(SN.length/2).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  
  n = n + 1
  n = n%(SN.length)
end

BD = [1,0,0,0,0,1,0,0]
CH = [1,0,0,0,1,0,0,0]
SN = [0,1,1,1,1,0,0,0]

(SN.length).times do
  tick
  sample :drum_bass_soft if BD.look == 1
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.25
end

1.times do
play :r
sleep 16
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(11*(SN.length)).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  n = n + 1
  n = n%(SN.length)
  
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(SN.length/2).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  
  n = n + 1
  n = n%(SN.length)
end

BD = [1,0,0,0,0,1,0,0]
CH = [1,0,0,0,1,0,0,0]
SN = [0,1,1,1,1,0,0,0]

(SN.length).times do
  tick
  sample :drum_bass_soft if BD.look == 1
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.25
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(15*(SN.length)).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  n = n + 1
  n = n%(SN.length)
  
end

BD = [1,0,1,0,1,0,1,0]
CH = [1,1,1,1,1,1,1,1]
SN = [0,0,1,0,0,0,1,0]
n = 0
(SN.length/2).times do
  tick
  if 0 == n
	sample :drum_bass_hard if BD.look == 1
  else
	sample :drum_bass_soft if BD.look == 1
  end
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.5
  
  n = n + 1
  n = n%(SN.length)
end

BD = [1,0,0,0,0,1,0,0]
CH = [1,0,0,0,1,0,0,0]
SN = [0,1,1,1,1,0,0,0]

(SN.length).times do
  tick
  sample :drum_bass_soft if BD.look == 1
  sample :drum_cymbal_closed if CH.look == 1
  sample :drum_snare_hard if SN.look == 1
  
  sleep 0.25
end

sample :drum_bass_hard
sleep 1




2 Likes

Hi
love the snare rolls in this!

And, as someone who bought A Day At The Races when it first came out, so happy to see Queen getting some love here :wink:

PD-Pi

1 Like