Hello @magnetic_pole - welcome to in_thread
Almost the right place! the ‘Support, Help & Resources’ category is the ideal place for questions such as this - but at the end of the day, it can always be shifted around if necessary. (I’ve taken the liberty of transferring it to that category )
To answer and address your last question and confusion around sleep first: if you want to have, say, 1 bar divided into 16 quarter beats, then you would have a sleep of 0.25 beats between every drum sample.
Triggering a sample does not in itself cause any delays while the sample is playing; it merely sends an instruction to the sound engine to start playing, and continues on immediately with the next Sonic Pi code. So, if we have the following:
sample :misc_burp
sleep 1
The sample will start playing and the code will immediately sleep for 1 beat
Regarding making beat patterns in general - how much of Sonic Pi have you explored so far? - there’s several ways to do it. You can play multiple drum types in separate live_loops (separate live_loops being discussed in https://sonic-pi.net/tutorial#section-9-3 for example, if you haven’t already read the related tutorial chapter), or all drums in a single live_loop.
There are many interesting topics here on the forum about creating beat patterns - in case you are interested, here’s a few to get you started:
…No doubt there are others hidden away elsewhere. You can probably find more by searching the forum for something like ‘beats pattern’ or ‘drums pattern’
Having said that, if none of those posts are quite as helpful as you would hope, and you’re still stuck afterwards, you’re absolutely welcome to come back and ask for further advice