# How to add a new command?

**URL:** <https://in-thread.sonic-pi.net/t/how-to-add-a-new-command/5828>\
**Category:** Development \[obsolete\]\
**Created:** [August 1, 2021, 6:34am UTC](https://in-thread.sonic-pi.net/t/how-to-add-a-new-command/5828 "2021-08-01T06:34:30Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![ethancrawford](https://avatars.discourse-cdn.com/v4/letter/e/a88e4f/32.png) [@ethancrawford](https://in-thread.sonic-pi.net/u/ethancrawford)\
**Post date:** [August 2, 2021, 3:57pm UTC](https://in-thread.sonic-pi.net/t/how-to-add-a-new-command/5828/2 "2021-08-02T15:57:02Z")

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Hey Din,  
You may find the following topic relevant…

> [@Is it possible to make custom classes?](https://in-thread.sonic-pi.net/t/is-it-possible-to-make-custom-classes/3632):
>
> Hello, everyone! I hope you are meeting with success with your music making and coding! I have a question about custom classes. I know I could define a custom function but I’d like to expand that a little further to make a full class. I was thinking I could define a particular synth, set the defaults, and instantiate it in a couple different live loops? Is that sort of thing possible?

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_[View the full topic](https://in-thread.sonic-pi.net/t/how-to-add-a-new-command/5828)._
