# Grimes' "Oblivion" in Sonic Pi

**URL:** <https://in-thread.sonic-pi.net/t/grimes-oblivion-in-sonic-pi/2376>\
**Category:** Creations & Ideas\
**Created:** [May 10, 2019, 1:08am UTC](https://in-thread.sonic-pi.net/t/grimes-oblivion-in-sonic-pi/2376 "2019-05-10T01:08:48Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![ethancrawford](https://avatars.discourse-cdn.com/v4/letter/e/a88e4f/32.png) [@ethancrawford](https://in-thread.sonic-pi.net/u/ethancrawford)\
**Post date:** [May 11, 2019, 2:15am UTC](https://in-thread.sonic-pi.net/t/grimes-oblivion-in-sonic-pi/2376/13 "2019-05-11T02:15:46Z")

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Re vocoders - there’s been a little interest in this for a while (we started discussing the implementation of one here: [Prototype of a Vocoder in Sonic Pi](http://in-thread.sonic-pi.net/t/prototype-of-a-vocoder-in-sonic-pi/1247) - it’s just a matter of someone having the time to investigate/work on it 🙂)

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