Hi @nlb,
well, if you want a construction which somehow matches the timeline in Ableton I would think you could go with something like this and skip the live_loop
s alltogether:
use_bpm 120
define :drums do
in_thread do
sample :drum_bass_hard
sleep 1
sample :drum_snare_soft
sleep 1
sample :drum_bass_hard
sleep 0.5
sample :drum_bass_hard
sleep 0.5
sample :drum_snare_soft
sleep 1
end
end
define :hats do
in_thread do
6.times do
sample :drum_cymbal_soft, amp:0.5 , rate: 1, compress:1
sleep 0.5
end
sample :drum_cymbal_open, amp:0.5 , rate: 2
sleep 0.5
sample :drum_cymbal_open, amp:0.5 , rate: 2
sleep 0.5
end
end
define :bass do
in_thread do
use_synth :saw
use_synth_defaults attack: 0.1, delay: 0.1, sustain: 0.1, cutoff: 90, amp: 0.5
play_pattern_timed [:c2, :c3, :e3, :e3],[1,1,1,1]
end
end
define :riff do
riff_01 = (ring
:c2,:e3,:e2,:e2,:r,:c3,:r,:c3,
:c2,:e3,:e2,:e2,:r,:r,:g3,:f3)
in_thread do
use_synth :pluck
use_synth_defaults amp: 0.8, attack_level: 0.5, sustain: 0.8, release: 0.25, cutoff: 80
play_pattern_timed riff_01, 0.5
end
end
# play the tune
#loop do # of course, you could loop this...
bass
drums
sleep 4
bass
sleep 4
bass
drums
riff
sleep 4
bass
drums
sleep 4
#end
For the purpose of teaching (thought I do teach students and not (yet) children) I think the in_thread
construct much more resembles something which comes close to tracks and a timeline as you can find these in contemporary DAWs (and also Ableton). I do visualise live_loops
more like a bunch of rotating circles (rather than tracks following a timeline while playing), which might be interconnected by cue/sync.
Nevertheless I see the challange of being able to control musical events while working with live_loop
s and I am still experimenting and looking for different ways to do that (e. g. with fading independant of the runtime of a loop.). I do think similar as @Eli : you will have to figure out what works best for you.
[spoken aside] I don’t know Ableton enougth to go into detail but it might be quite difficult to try and apply the concept of live_loop
s to it. So I think we do have a different paradigm here and I might be tempted to think it is a bit like comparing apples and pears, when you comparing Sonic Pi with Ableton. Neverthess I do admit both are fruits and you can eat them… But seriously: I do e. g. encourage my students to compare what they know (which often is Ableton) with Sonic Pi because being clear about the differences - I think - also might give you new insights about what music is, how it works and how it can be done in different ways. But that’s more of a philosophical than a practical question whith respect to your original question.[/spoken aside]